Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN
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In a new IGN First interview, Dragon's Dogma 2 developers Hideaki Itsuno and Kento Kinoshita explained its unique approach to fast travel, and why relying too heavily on the mechanic can be harmful.
In a new IGN First interview, Dragon's Dogma 2 developers Hideaki Itsuno and Kento Kinoshita explained its unique approach to fast travel, and why relying too heavily on the mechanic can be harmful.
In a new IGN First interview, Dragon's Dogma 2 developers Hideaki Itsuno and Kento Kinoshita explained its unique approach to fast travel, and why relying too heavily on the mechanic can be harmful.
Dragon's Dogma 2 director thinks games that use too much fast travel are boring - IG News
Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing
Dragon's Dogma 2's director didn't want his game to rely on fast travel: ' Travel is boring?
Dragon's Dogma II
Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing
Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing
Games only need fast travel when they make travel boring, says Dragon's Dogma 2 director
Dragon's Dogma 2 doesn't have traditional fast travel, with the director saying you don't need it if your game isn't boring - Meristation
Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN
Dragon's Dogma 2: Everything We Know About Capcom's Fantasy RPG Sequel - IGN
Dragon's Dogma 2 director wants players to avoid fast travel
Social - Opinion - Community - Dragon's Dogma 2 is going to be the next Elden Ring
Dragon's Dogma 2 doesn't have scripted events but one incident with a troll and a village was almost enough to fool the game's director : r/DragonsDogma
Dragon's Dogma 2 still doesn't have fast travel as its director says you only need it because your game is boring
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